class TFMMDirSparks extends WallSparks;

simulated function Trigger( Actor Other, Pawn EventInstigator )
{
    mRegen=false;
    SetTimer(0.01, false);
}

simulated function Timer()
{
    mRegenRange[0] = 0.0;
    mRegenRange[1] = 0.0;
}

defaultproperties
{
     mRegen=True
     mStartParticles=0
     mMaxParticles=35
     mLifeRange(0)=0.400000
     mDirDev=(X=0.100000,Y=0.100000,Z=0.100000)
     mPosDev=(X=5.000000,Y=5.000000,Z=5.000000)
     mSpawnVecB=(X=40.000000,Z=0.040000)
     mSpeedRange(0)=500.000000
     mSpeedRange(1)=3000.000000
     mMassRange(0)=3.000000
     mMassRange(1)=5.000000
     mAirResistance=1.500000
     mSizeRange(0)=5.000000
     mSizeRange(1)=10.000000
     mGrowthRate=0.500000
     mColorRange(0)=(B=108,G=207,A=225)
     mColorRange(1)=(B=60,G=131,A=225)
     Skins(0)=Texture'XEffects.GreySpark'
}
